Meet Director / Operator

Running a meet on Rackcall

Before your first meet — familiarise yourself

Don't learn the Entry screen for the first time with a lifter standing on the platform. Twenty minutes the week before covers it:

  • Make a throwaway competition and add two or three fake lifters. Log a few attempts, change a declared weight, start and reset the timer. There's no harm in a test competition — delete it afterward.
  • Know which product you're on. The cloud desk needs a working internet connection at the venue; the Meet Stick (USB) runs the whole meet offline from one laptop. The screens look almost identical, but how you recover from a dropped connection is different (see the FAQ).
  • Set your plate inventory first, in Setup → Platform & Plates, before you enter a single lifter. Every weight called afterward is checked against it — the loader card refuses a call the rack can't actually build, so this has to be right from the start, not patched in later.
  • Decide your judging mode (single operator call, or three-judge with a Club Kit) and set your officials and timer rules before lifters arrive — changing officials after the first attempt is logged needs an explicit confirmation, by design.
  • Send the registration link out early. Self-entry saves you typing in every lifter by hand on the morning of the meet.
  • Load the Display/Scoreboard screen on the venue's own TV before doors open, not after the first lifter walks out.
  • Know that “Event Completed” is one-way. It switches the public screens over to final results. Don't press it until you mean it.

Setting up a competition

  1. 1. Create the competition — name, date, venue, and type (Powerlifting or Olympic Weightlifting). This also seeds the right default lifts, timer rules, and attempt increments for that discipline.
  2. 2. Platform & plates — pick the plate preset that matches what's actually on your rack. This is what the loader card checks every call against.
  3. 3. Timer rules — standard clock, increment, and warning thresholds per lift. Sensible defaults are already filled in; change only what your federation requires.
  4. 4. Lifters — add them one at a time, import a CSV, or let them self-register via the registration link. Draw lot numbers once the roster is final. Mark anyone who won't be lifting as No-Show — it pulls them off the Run Sheet/Entry screen and out of the weigh-in gate's count entirely. Toggleable either way right up until the competition's first attempt is logged, then it locks — same lock point as Officials below.
  5. 5. Coach portal — optionally require an access code, so only coaches you've actually told can reach it. Each coach then sets their own 4-digit PIN the first time they pick their name — you never see or hand out an actual PIN.
  6. 6. Officials & judging mode — record your referees, and choose single-operator or three-judge (Club Kit) judging.

On the day

  • Weigh-ins — record bodyweight and opening attempts. A bodyweight outside the lifter's nominated category is flagged; you can override it with a reason if your federation allows it.
  • The first attempt of the meet is gated on weigh-ins. Nobody can be called to lift until every entered lifter — other than anyone marked No-Show — has a weigh-in on record; the Entry screen tells you exactly how many are still outstanding. Once that first attempt is logged, the gate has done its job and won't block anything for the rest of the meet.
  • Entry screen — select the lifter and lift, call the weight, start the clock, and mark Good Lift / No Lift. The next lifter's queue re-sorts itself the instant you do.
  • Logged the wrong thing? “Undo last attempt” removes the most recently logged attempt for that lifter's lift and restores the weight that was actually called — but only while it's still the most recent attempt for that lift, the Run Sheet hasn't already moved on to another lifter, and the event isn't marked completed. If the rack has already moved past that lifter, a “Remove anyway” override appears instead, with a confirmation prompt — use it to correct a mis-entered attempt noticed after the fact. Every use of either is written to the audit log.
  • Coach-submitted changes — if a coach raises their athlete's next attempt from their phone, you'll see a toast on your own screen naming who changed what, so it's never a silent surprise.
  • Run Sheet — the public queue screen coaches and lifters watch. It follows whichever lift is live automatically; you don't drive it separately from the Entry screen.

Ending the meet

  • Event Completed (Setup page) — switches the public Scoreboard and Run Sheet over to final results, by weight category, women's categories first. One-way: there's no undo, so only press it once results are genuinely final.
  • Event History export (Meet Stick only) — a signed, tamper-evident results file written straight to the USB, ready to hand over for record verification.
  • Cloud archive sync (Meet Stick only, needs an active subscription) — archives those same signed results to your organisation's cloud account once the event is marked completed.

Powerlifting vs Weightlifting — what's different for you

  • Squat → Bench Press → Deadlift, run as three separate phases.
  • The platform splits into a Light rack and a Heavy rack by nominated weight, so two groups can move in parallel.
  • Default attempt increment is 2.5kg.
  • No back-to-back rest timer — a same-lifter re-attempt uses the standard clock.
  • The loader card checks bar + collars + your actual plate inventory before a call is allowed.
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